POCKET WORLDS
A collection of my 3D & Unity work I did for Highrise.
Modeled in Blender - colored with vertex coloring. Animation done in Blender, exported as FBX to Unity.
Premade pack - I did asset layout and environmental lighting. Avatar creation - particle effects created in Unity.
All assets modeled in Blender - particle effects created in Unity. UI assets and textures created in Photoshop.
All assets modeled in Blender, as well as animation. Particle effects and shaders created in Unity.
All assets modeled in Blender, as well as animation. Particle effects and shaders created in Unity.
Mostly premade assets. I created the snow, flooring, and lighting/effects
All assets modeled in Blender, as well as animation. Particle effects and shaders created in Unity.
All assets modeled in Blender, as well as animation. Particle effects and shaders created in Unity.